November Development Update!

Posted by the Eldevin Team | November 10th, 2014

With the Steam Launch under our belt we thought it would be a good time to update our community with what's in the pipeline and what we're working on next!

Mounts

We've developed the mount system, and in the next game update we're going to be adding the first of our animal mounts which animate fully with the player and will stand idle when not moving.

Story Modes

Over the coming weeks we plan to finish adding story-mode to every dungeon up to level 45.

Guilds

We've started work on implementing guilds, this is a little trickier for us as we let you log in on any server, but we've focused our tech team on this and we'll be making guilds a priority over the coming weeks.

Game / Server Optimization

We're looking at ways to further improve this, highlighted by the Steam launch, we're hopeful that the next patch should considerably improve the game and server performance.

PvP

We've been listening to feedback on PvP, some players wished for us to remove the map Drateol's Pit, well we've taken it back to the drawing board and the next update will feature an expanded layout that removes the issue with spawn camping and alleviates the visual issues.

Winter Event

We'll be running our winter event 'Icicle's End' again this year but we'll be expanding on this with some cool new additions.

Second Expansion

We plan to release the next expansion to the game early next year, this will feature an increased level and skill cap to 50, new quests, new sets, new dungeons, new realms, new recipes and more!