Update v1.18 : New Game Engine

Posted by the Eldevin Team | August 14th, 2014

The updated Game Client with Hardware Acceleration is now live, this brings improved performance, graphics and better camera angles.

Complete Change List

General

  • Complete graphical overhaul means the game now uses the graphics card instead of the CPU for rendering and runs much faster, and should support older devices.
  • Improved camera angles let you look around freely into the distance and above.
  • Improved camera collisions now zooms in to walls/terrain (when the camera collides with them) and restores the old zoom distance when moving away again smoothly.
  • Increased view distance for seeing mobs and other interactable world objects.
  • Mini-map zoom range expanded to see the larger world around you.
  • Improved texture rendering quality, with less pixel fighting/artifacts and all round much smoother looking.
  • Fog effects added to most realms, creating a more atmospheric and immersive world.

Gameplay

  • A new mount has been added the the Eldevin Market : Purple Cape.
  • Added a repair NPC in level 3 of the Murky Depths.
  • Added a new menu that can be opened by pressing the 'Escape' key or the settings cog in the bottom right. This new menu contains game settings and logout options.
  • Ascended Relics can now be used to purchase Fusion Powder from the Gem's Supplies Shop.
  • Adjusted the quest 'Arcane Council Trial' so that you no longer have to enter the second floor of the Othalo Tower.
  • Adjusted the quest 'Basic Melee' to provide improved feedback when you hit the dummy with the wrong attack or weapon.
  • The sell value of General Loot has been increased.
  • Increased friends list to 200.
  • Many abilities have had their ranges increased slightly due to improved camera distances.
  • Many mobs throughout the game have had their chance to drop general loot increased and also their general loot tables improved.
  • Potions now give 100% of their healing and mana in PvP.
  • Players no longer have to manually dismount before attempting to gather resources.
  • The ladders to and from the Hobgoblin and Mandreke's Wife in the Murky Depths now allow you to use them a stage earlier.

Abilities

The following abilities are now available at level 45 :

  • Glaciate
  • Reap
  • Torture
  • Tornado
  • Fulmination
  • Repent

Bug Fixes

  • Applied a fix to the achievements "Foolhardy Fool" and "Poke a Bear", which would only award under a very specific (and unintended) set of circumstances.
  • Fixed an issue where the achievement "Gorilla Smashed" was prohibitively difficult to get.
  • Fixed an issue making the achievement "Thick Headed" unobtainable.
  • Fixed a bug in Basic Melee that when hitting the combat dummy when you have the axe equipped in your left hand did not advance the stage.
  • Fixed bug in Eldevin Kingdom (West)'s day/night cycle to give correct sunny lighting rather than cloudy lighting.
  • Players who are already dead on logout/disconnect on Trappers Atoll should no longer lose smuggled items a second time.
  • Reduced the number of times a player must be the target of Lord Undeath's knockdown for the achievement "Continually Grounded" to 4 down from 5.
  • Replaced the Faridon Island requirement in the Isle of Nasaroth achievement with Palemyst Sands, making the achievement completable.
  • Resolved an issue where players were able to advance in the quest "My Supplies" without ever having picked up the supplies.
  • The achievement "Medic Denied" has been replaced with "Hear Me Scream!"
  • The achievement "The Opportunist" has been adjusted to award when you resurrect a player in Trappers Atoll, instead of in a PvP Battleground.