Update 1.03b: Hotfixes

Posted by the Eldevin Team | January 16th, 2014

We've just updated the game with with a bunch of fixes and improvements. We'd also like to tell you that the team are hard at work on the first content update. This update will increase the level cap for both player and skill level, as well as including 2 new dungeons, 5 new large leveling areas and we're also working towards some more interesting random stats on weapons. Expect some previews on the forum soon!

Complete Change List

General

  • Players will now receive claimed rewards for daily repeatable quests even if quest gets reset.
  • Slightly improved experience gain for killing higher level creatures.
  • When in a group you will now get solo experience if no-one from your group is within range.
  • Group level experience buff now only applies to creature kills and will not apply if no-one in your group is within range.
  • "Hide quest below level" option in the Quest Journal now saves with your account.
  • The cooldown on 'Benediction' has been increased by 10 seconds.
  • Added vendor map icon for the Eldevin Pet Shop.
  • Added the Anchor and Tankard in Brokenshore as a rested experience area.

Bug Fixes

  • Fixed a Capture the Flag issue where last player to leave realm could keep flag if holding it when the battleground ended.
  • Fixed an issue with the movement code that would not let you do certain actions like the lift in the vault.
  • Fixed and issue where the item tooltip on some crafted gear was not displaying some random sockets.
  • Fixed a bug with the Jungle Battlestaff not having the correct number of sockets.