Update v1.04: Fury of the Legendaries!

Posted by the Eldevin Team | February 12th, 2014

We've just updated the game with a new Legendary creature 'Zorskaar' and we've added exciting new loot to all the current legendary quests as well as adding some new legendary quests! We've also been working hard to develop one of the most requested features requested by the community and we're launching the beta of our WSAD keyboard movement!

We're also improving PvE and PvP balance and we've also fixed a number of content issues.

Complete Change List

General

  • Introduced keyboard (WASD) movement. (beta)
  • Camera tilt keys changed to Y and H.
  • Added a "Full Screen Exclusive mode", check your graphics settings. (will improve performance in some cases)
  • Character's can now be deleted from the character selection screen.
  • Improved Item and Spell Tooltips and added an option to hide spell tooltips.
  • Gathering resources will now repeat the action until resource spot is depleted.
  • Added a 'Craft All' button to the crafting apparatus.
  • Ctrl + Left Click can now transfer to and from the vault and stash.
  • Adding Friends and Enemies now ignores the swear filter.
  • Improved the graphics settings, with a exclusive fullscreen mode & a new full browser mode.
  • Server shutdown messages now count down better!
  • Buffed Reinforcement to decrease disparity with low level players in PvP Battlegrounds.
  • Damage and Healing in PvP has been globally reduced by 30%.
  • Added a new 'Silence' Immunity buff to combat chaining of silence.
  • Using fishing bait now give small xp increase.
  • Haste & Dodge gain from primary stat (Melee / Range / Sorcery) has been reduced.
  • Slightly increase some experience gains.
  • Added the Infernal Guard, Infiltrator and Sriosian Priest Vanity sets to the Eldevin Market.
  • Bug Fixes

    • Fixed an issue where some classes were taking additional durability loss that was not intended.
    • The Anchor and Tankard and the Brokenhill Store were using each others areas. Now fixed so that rested XP is properly gained from the Anchor and Tankard, not the Brokenhill Store.
    • Valor experience is now granted in Trappers Atoll when depositing tokens.
    • Valor Booster description improved.
    • Void Tutorial no longer requires player to throw mace to Torrak, now in cut scene.
    • Fixed Cooking 9 and uncommented level 40 cooking recipes, quest was looking for level 44 item.
    • Fixed "What are the Chances" achievement / Rare resources gathered stat.
    • Tweaked cooking recipes 32-36 slightly to require components from appropriate tiers.
    • Changed Cooking 8 daily to ask for Stir Fried Rice.
    • Fixed Bait not validating player level or skill level before adding the buff.
    • Fixed the Artist, now correctly spots players during his waking hours, quest tracker is updated to painting if re-taken from player.
    • Crimson nets no longer go through snare immunity.
    • Fixed one of Mage Osrun's quest indicators for "Time Enough At Last"
    • Fixed an issue where multiple versions of Ruffles would spawn in the Betex Expanse.
    • Fix bug where the cast bar would disappear sometimes.
    • Various other achievement bug fixes.

    Instances

    • Boss Enrage Timers for Terenul Rosu reduced to 5 minutes.
    • Legendary Enemies

      • Added 'Thoravia Fortress' the home of a new Legendary 'Zorskaar'
      • Added 2 new Legendary Quests to 'Margnok's Rest' in Eldevin City.
      • All Legendary creatures have been rebalanced for groups of 10 (or more players)
      • Legendary Weekly Quests now have a new 'Legendary Treasure' Reward (as well as current pick item)
      • Legendary Treasure can contain new level 40 weapons and level 40 belts with random built in abilities.

      Abilities Balance

      • Sever - Cooldown decreased by 15 seconds.
      • Hail Storm - Cooldown decreased by 5 seconds.
      • Overload - Range increased to 12 yards, up from 10 yards.
      • Vindicate - Damage increased to 125%, up from 110%.
      • Impale - Threat generation increased.
      • Impalement - Damage increase to 50%, up from 40%.
      • Dragon's Breath - Cooldown decreased by 30 seconds.
      • Plasma Shield - Only uses now 10% of your mana down from 25%.
      • Plasma Shield - Each point of mana now absorbs 10 damage, up from 1.
      • Snowfall - Health per tick increase to 5%, up from 2%.
      • Lobotmize - Cooldown decreased by 5 seconds.
      • Swiftness - Duration increase to 10 seconds, up from 5.
      • Precision - Silence duration increased to 2/4s, up from 1/2.
      • Enlighten - Decreased mana regento 1% max mana per 5 seconds, up from 1 second.
      • Focused - Critical chance decreased to 5% from 10%.
      • Fleetfoot - Movement speed decreased to 5% from 10%.
      • Haste - Haste decreased to 5% from 10%.
      • Swift Stride - Speed decreased to 15% from 25%.
      • Benediction - Cooldown increased to 90 seconds, up from 30 seconds.
      • Benediction - Mana cost increased to 8 per level, up from 6.
      • Benediction - Healing decreased to 60%, down from 210%.
      • Cauterize - Cooldown increased to 60 seconds, up from 45.
      • Cauterize - Mana cost increased to 7 per level, up from 6.
      • Dark Prayer - Mana cost increased to 6 per level, up from 5.
      • Crimson Chains - Mana cost increased to 5 per level, up from 4.
      • Creeping Vines - Cooldown increased to 25 seconds, up from 12 seconds.
      • Creeping Vines - Mana cost increased to 5 per level, up from 4.
      • Inciting Cry - Mana cost increased to 5 per level, up from 4.
      • Maelstorm - Mana cost increased to 7 per level, up from 5.
      • Envenom - Cooldown increased to 25 seconds, up from 10 seconds.
      • Envenom - Mana cost increased to 5 per level, up from 3.
      • Despair - Cooldown increased to 90 seconds, up from 25 seconds.
      • Despair - Mana cost increased to 5 per level, up from 4.
      • Righteous Defence - Cooldown increased to 30 seconds, up from 25 seconds.
      • Righteous Defence - Mana cost increased to 4 per level, up from 3.
      • Adrenaline Rush - Buff changed to 15% for 8 seconds from 50% for 3 seconds.
      • Storm - Mana cost increased to 7 per level, up from 6.
      • Tremor - Mana cost increased to 7 per level, up from 6.
      • Blood Fang - Mana cost increased to 4 per level, up from 3.
      • Blind - Cooldown increased to 50 seconds, up from 45.
      • Blind - Mana cost increased to 6 per level, up from 4.
      • Spectral Barrage - Mana cost increased to 6 per level, up from 5.
      • Dogma - Mana cost increased to 5 per level, up from 4.
      • Frozen Phalanx - Mana cost increased to 6 per level, up from 5.
      • Frostbite - Cooldown increased to 25 seconds, up from 20 seconds.
      • Flash Freeze - Cooldown reduction decreased to 2/4 seconds from 4/8 seconds.
      • Watch your Step - Damage increased to 10/20/30% from 5/10/15%.
      • Jolt - Silence Reduced to 1.5s from 3s.
      • Sear - Damage increased to 30%, up from 20%.